In java a 3D shooter was made when I was studying Sotware Design and Implementation during my bachelor. The goal was to combine all the elements I leared during the minor. This small game had zombies chasing you using an AI path finding algorithm. Player high scores were saved using mySQL.
These works include some sample images and code that highlights my personal contribution to these projects I was involved in.
Developed a fault tolerant adaptive incremental control method for high performance Aircraft.
Designed the user control interface of tunnel technical installation in the Netherlands.
Developed an object detection algorithm for a webcam on-board a drone.
Implemented multiple automatic flight controls for demonstration of the dynamic behaviour of drones to control inputs.
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